My name is Peizhuo Li (李沛卓). I am a Machine Learning Engineer at Apple. I received my PhD from the Interactive Geometry Lab, ETH Zurich, under the supervision of Prof. Olga Sorkine-Hornung. My research lies at the intersection of deep learning and computer graphics, with an emphasis on modeling, control, and generative models for character animation, as well as related problems in geometry and physics. Prior to my PhD study, I was a student researcher at the Visual Computing and Learning lab at Peking University and advised by Prof. Baoquan Chen.
Direct Doctorate, 2021 ~ 2026
ETH Zurich
BSc in Computer Science, 2017 ~ 2021
Turing Class, Peking University